Teach Them Chess & Computer Programming!
According to studies:
- Chess boosts brain power in kids.
- Chess improves IQ.
- Chess enhances arithmetical skills.
- Chess hones verbal skills.
- Chess sharpens critical thinking skills.
- Chess boosts emotional intelligence and psycho-social skills.
Bill Gates, Albert Einstein, William Shakespeare, Napoleon Bonaparte, Winston Churchill, Will Smith, Bono, and Madonna were or are avid chess players. Tennis legend and six-time Grand Slam singles champion Boris Becker said:
“I used to prepare for my tennis matches by playing chess, and it would get my mind stimulated and focused before going on court. It was essentially a mental warm-up.”
And learning computer programming has never been more important. According to Douglas Rushkoff, author of Program or Be Programmed:
When human beings acquired language, we learned not just how to listen but how to speak. When we gained literacy, we learned not just how to read but how to write. And as we move into an increasingly digital reality, we must learn not just how to use programs but how to make them. In the emerging, highly programmed landscape ahead, you will either create the software or you will be the software. It’s really that simple: Program, or be programmed.
I-CAMP is a program to teach young people skills such as chess and computer programming. I-CAMP stands for Intrinsic, Community, Autonomy, Mastery and Purpose, which are fundamental elements for building wealth and health.
Most of us believe that the best way to motivate ourselves and others is with external rewards like money—the carrot-and-stick approach. That’s a mistake, Daniel H. Pink says in, Drive: The Surprising Truth About What Motivates Us, his provocative and persuasive new book. The secret to high performance and satisfaction—at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world.
[Y]ou [cannot] understand why someone [is] healthy [or wealthy] if all you [do is] think about their individual choices or actions in isolation. You [have] to look beyond the individual. You [have] to understand what culture they were a part of, and who their friends and families were, and what town… their family came from. You [have] to appreciate the idea that community — the values of the world we inhabit and the people we surround ourselves with — has a profound effect on who we are. ~ Malcolm Gladwell
When it comes to motivation, there’s a gap between what science knows and what business does. Our current business operating system–which is built around external, carrot-and-stick motivators–doesn’t work and often does harm. We need an upgrade. And the science shows the way. This new approach has three essential elements: 1. Autonomy – the desire to direct our own lives. 2. Mastery— the urge to get better and better at something that matters. 3. Purpose — the yearning to do what we do in the service of something larger than ourselves. ~ Daniel Pink
At I-CAMP, young people will start learning the basics of computer science and programming in this unique course taught by David Evans and Terrance Jackson. In this course they will build a working search engine. Google is the most well-known and popular search engine.
This course is a blended model of on-line instruction and in-person instruction. Students progress through the content of the course, on-line, with David. But students also meet weekly with other students and Terrance to work additional problems, share with and help each other, and have their questions answered directly.
For more information on the on-line content, click here and watch the video.
They will also learn chess with the help of Joshua Colas, the 2013 New York State High School Champion. New York Times article “Masters of the Game and Leaders by Example:”
Fewer than 2 percent of the 77,000 members of the United States Chess Federation are masters — and just 13 of them are under the age of 14. Among that select group of prodigies are three black players from the New York City area — Justus Williams, Joshua Colas and James Black Jr. — who each became masters before their 13th birthdays.
The August 2012 national chess rankings listed Joshua Colas as the top rated 13 year-old chess player in the United States.
Joshua won the prestigious 2013 New York City High School Chess Championships and the 2013 New York State High School Chess Championships. He accomplished both feats while only being a high school freshman.
Joshua has been selected to the Scholastic All-American Chess Team every year since 2009.
Learn more about Joshua and how to support him at JoshuaColas.com
In an interview with The Harvard Business Review, former World Chess Champion Garry Kasparov said:
There is nothing cute or charming about chess; it is a violent sport, and when you confront your opponent you set out to crush his ego. The world chess masters with whom I have competed over the years nearly all share my belief that chess is a battleground on which the enemy has to be vanquished. This is what it means to be a chess player, and I cannot imagine that it is very different from what it takes to be a top-ranked CEO.
High school and college students. Students should have a working knowledge of Algebra 1.
When and Where?
The Digital Arts Experience
170 Hamilton Avenue, Suite 100
White Plains, NY 10601
The New York City Schools Chess Program included more than 3,000 inner-city children in more than 100 public schools between 1986 and 1990. Based on academic and anecdotal records only, Christine Palm states that the program has proven:
- Chess dramatically improves a child’s ability to think rationally.
- Chess increases cognitive skills.
- Chess improves children’s communication skills and aptitude in recognizing patterns, therefore:
- Chess results in higher grades, especially in English and Math studies.
- Chess builds a sense of team spirit while emphasizing the ability of the individual.
- Chess teaches the value of hard work, concentration and commitment.
- Chess instills in young players a sense of self-confidence and self-worth.
- Chess makes a child realize that he or she is responsible for his or her own actions and must accept their consequences.
- Chess teaches children to try their best to win, while accepting defeat with grace.
- Chess provides an intellectual, competitive forum through which children can assert hostility, i.e. “let off steam,” in an acceptable way.
- Chess can become a child’s most eagerly awaited school activity, dramatically improving attendance.
- Chess allows girls to compete with boys on a non-threatening, socially acceptable plane.
- Chess helps children make friends more easily because it provides an easy, safe forum for gathering and discussion.
- Chess allows students and teachers to view each other in a more sympathetic way.
- Chess, through competition, gives kids a palpable sign of their accomplishments.
- Chess provides children with a concrete, inexpensive and compelling way to rise above the deprivation and self-doubt which are so much a part of their lives